Minecraft 1.21.4 Pre-Release 1 Server Hosting

Minecraft 1.21.4 Pre-Release 1 Server Hosting

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  • 1.21.4-pre2 Latest Version
  • 1.21.4 MC Version

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A new Minecraft Java 1.21.4 Pre-Release is here!

Did we have a Pre-Release yesterday? We don’t remember. But here is one anyway, fixing more bugs.

Happy mining!

Technical Changes

  • The Resource Pack version is now 46
  • Similarly to block items, Spawn Eggs for entities that could execute operator-only commands now have a warning in tooltip

Resource Pack Version 46

  • Added a way of suppressing first-person hand animation on item change for specific models
  • Unifont has been updated to 16.0.01

Item models

  • A new field has been added to the client-side item info format (i.e. files in /assets/*/items/*.json)
    • hand_animation_on_swap – boolean field describing if down-and-up animation should be played in first-person view when item stack is changed (either type, count or components), default: true
      • only value from new item is taken into account
      • does not control “pop” animation in GUI when item is picked or changes count

minecraft:model item model type

Added minecraft:team tint source type
  • Returns team color of context entity, if any
  • Fields:
    • default – RGB value to return when there is no context entity, entity is not in a team or team has no color
Changed minecraft:head special model type
  • Added field animation – float controlling head animation (like Piglin ears or Ender Dragon jaw), default: 0.0
Added minecraft:view_entity boolean property
  • When not spectating, returns true if context entity is the local player entity, i.e. one controlled by client
  • When spectating, returns true if context entity is the spectated entity
  • If context entity is not present, will return false
  • No fields
Renamed property minecraft:holder_type to minecraft:context_entity_type

Developer’s Note: Context entities were initially used only for compasses and clocks, which means that type is available only in rendering contexts where those items would show correct reading (see MC-186797 and related bugs). The name change has been made to better reflect that.

Added minecraft:context_dimension property
  • Returns the ID of the dimension in context, if any
  • No fields
  • Values: namespaced dimension ID (like minecraft:overworld)
Changed minecraft:time numeric property
  • Removed field natural_only
  • Added field source – time source, possible values:
    • daytime – time of day
    • moon_phase – moon phase
    • random – random value
Changed minecraft:compass numeric property
  • Added value none to field target which always returns an invalid target

Added minecraft:empty item model type

  • Does not render anything
  • No fields

Fixed bugs in 1.21.4 Pre-Release 1

  • MC-128225 – ‘/data remove’ can’t remove the NBT “CustomName”
  • MC-138100 – /data remove doesn’t work for the Jukebox’s RecordItem tag
  • MC-179815 – Data command doesn’t remove leash from a mob
  • MC-207605 – /data remove entity [tamed wolf] Owner does not remove ownership of the wolf
  • MC-265788 – The “Start free Snapshot Realm” element can be selected or remain selected causing its tooltip to erroneously be visible when other interfaces are open
  • MC-278134 – The TAB key cannot be used to select messages to report after clicking the “X message(s) hidden” element
  • MC-278193 – Baby piglins can’t decide between crossbows and golden items
  • MC-278257 – Oxygen bar animation can be interrupted by applying water breathing
  • MC-278290 – Using items while swimming or walking underwater doesn’t slow the player down
  • MC-278300 – Creakings struck by lightning show visual fire
  • MC-278302 – Bundle always takes out first item and ignores selected item
  • MC-278311 – Respawned creakings from creaking hearts don’t persist when the world is reloaded
  • MC-278312 – Creakings spawned from a creaking heart can be name-tagged once again
  • MC-278387 – Creaking respawns when going to the nether and back
  • MC-278390 – Opening shulkers no longer trigger tripwire or pressure plates

Follow along with all the previous updates for the Minecraft 1.21.4 snapshot

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  • Server crashed? Send us a ticket and we can fix it 99.9% of the time.
  • A dedicated support team that can explain optimisations, carry out requests and help you understand your server better.

Memory Requirements & Player Slots

  • Memory Guideline
    To avoid lag or memory errors, order a minimum of 3GB of memory. If you are playing with friends or planning on hosting a public server consider ordering 4GB or more. You won't know your exact requirements until you start building and getting more players on. Don't worry you can quickly upgrade your memory as your server grows. Follow this guide if you need to upgrade.

  • Recommended Max Players is our best guess on how many slots gives good performance per GigaByte of memory. It relates to how many players can join before running into lag or out-of-memory errors. Newer servers with lots of mods/plugins will have less players per GB, you won't know exactly how many players until your server gets busy. You have Unlimited Slots, set this in the control panel, use your slots wisely. It's a guideline not set in bedrock!
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