Journey to the Core Server Hosting

by Darkosto, Funwayguy, and Turkey2349

Released February 2015

ATLauncher Journey to the Core Modpack Hosting
Server Locations - USA, Canada, UK, France, Australia ORDER NOW
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Free Journey to the Core Trial

Welcome to paradise! Ha! Yeah right!

Welcome to your new home! An island home to the volcano Snaefellsjokull, a dark and dangerous cave system. Deep underground is rumored to be many treasures but none have survived the trip. Will you set up camp and survive the trek into the unknown?

Journey to the Core is a HQM hardcore challenge modpack based on the story “Journey to the Center of the Earth”. You begin your trip in a small cave on the over world and slowly move further down dimension by dimension until you reach the core. Enemies are smarter, the physics are real, and the darkness is overwhelming.

The world generation in this is immaculate using the Biomes O’ Plenty mods for an even more amazing adventure that would will never want to leave.

Order your ATLauncher Journey to the Core Server Hosting today

Useful Server Links

Instant setup, No Extra Costs or Waiting… Unlimited upgrades & Reinstalls …Not forgetting Support Included

Journey to the Core Instructions

Servers Instructions

How to reset the Journey to the Core map

Map reset script
This is a user runnable script that will reset your map to one of the starter maps for the modpack you are playing. It achieves this by backing up or deleting the current world folder and then making a copy of one of the starter maps.

Resetting Map

Running the script

Run the script by going to the Console in the Multicraft Control Panel, typing in the command and hitting Enter or clicking ‘Send’.

The command is in the following format (examples are further below):

builtin:script resetmap [-d|-b MAPTOKEN]

Options:
-b               Backup existing ‘world’ folder
-d               Delete existing ‘world’ folder

MAPTOKENs

Here is the MAPTOKENs for Journey to the Core. You can reproduce this list in the console by running the command with no arguments:

builtin:script resetmap
TOKEN Map Name
DEFAULT world-reset

If there is a problem you should get an error message. If you get the command syntax incorrect, it will either give an error or just show the MAPTOKEN list.

Reset the map and backup your old world

builtin:script resetmap -b DEFAULT

This will:

  • Stop the server
  • Rename the ‘world’ folder on your server to ‘world_DATETIME.backup’, where DATETIME is the date and time that the backup is made in the format YYYYMMDD_HHMMSS
  • Create a new ‘world’ folder
  • Set the world name on the control panel to ‘world’
  • Copy the contents of the ‘world-reset’ folder into the ‘world’ folder

Delete the map and backup your old world

builtin:script resetmap -d DEFAULT

This will:

  • Stop the server
  • Delete the ‘world’ folder on your server
  • Create a new ‘world’ folder
  • Set the world name on the control panel to ‘world’
  • Copy the contents of the ‘world-reset’ folder into the ‘world’ folder

If you are having problems with Journey to the Core contact support.

Servers Mods List

Click to find out more about Journey to the Core minecraft server modpack. * Disabled Mods, some mods are disabled by default, This is how you enable disabled mods.
Prices Start - $10  £6.50  €9 ORDER NOW
Instant Setup
Server Locations - USA, Canada, UK, France, Australia

Memory Requirements & Player Slots

  • Memory Guideline
    To avoid lag or memory errors, order a minimum of 2GB of memory. If you are playing with friends or planning on hosting a public server consider ordering 3GB or more. You won't know your exact requirements until you start building and getting more players on. Don't worry you can quickly upgrade your memory as your server grows. Follow this guide if you need to upgrade.

  • Recommended Max Players is our best guess on how many slots gives good performance per GigaByte of memory. It relates to how many players can join before running in lag or out of memory errors. Newer servers with lots of mods/plugins will have less players per GB, you won't know exactly how many players until your server gets busy. You have Unlimited Slots, set this in the control panel, use your slots wisely. It's a guideline not set in bedrock!

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