Merry Christmas & season greetings, thanks for sticking with us this far, today we have launched our 13th game and are now in the second half of the 24 Days of Minigames. A warm thank you goes to theVoid1313 for allowing us share Minevolution with you. I hope you enjoy this game and your day be full of many powerups.
Minevolution is a game I created initially with the intention of testing just what the rates of the efficiency enchantment were in pickaxes. I used a stone block that would replace itself 20 times a second and then would enchant pickaxes with various levels to see the difference. I eventually found it enjoyable and messed up with it. After that, it became a crazy game that not even I could have control over.
The premise of the game doesn’t even need to be explained. You wake up in a dark room with only one opening where you can see the sky. Below that opening you see an altar with a stone: The Infinite Stone. You have a wooden pickaxe, so what are you waiting for?
With the addition of the Battlegrounds, I present you the new Treasure mechanic. Where your explorers can find treasures and special and inaccessible items and give them directly to you.
You sell stone to upgrade your pickaxes, minerals, Bank and Helpers. And the good part? It’s infinite! There is no limit to the amount of helpers anymore, so you can have as many as you want. Dwarves, Warlocks, you will see the numbers fly up in your bank account.